For any Rummy player in the world, playing the game of Rummy requires analytical and judgemental skills as well as an alert mind, making it a game of skill rather than luck. While there are no shortcuts or cheats to win, applying certain tricks can tilt the game in the player’s favour. These tips and tricks cannot guarantee a win, but they can definitely help players to hone their skills and become better online rummy players in the entertaining rummy app of RummyVerse.
By adhering to the rules of the game, players can apply some of the following tricks while playing to perfect their skills in this new rummy app. Practice makes a player perfect, and the more you play, the more you can apply these tricks as second nature. As Indian Rummy is a fast-paced game, quick analysis and application of tricks is essential. Here are some tips and tricks that will be of great use to you when playing Rummy online on the most entertaining rummy app of RummyVerse.
While playing rummy online, selecting two or three cards enables a group button. When a player has selected 3 cards, it is advisable that he/she clicks on the Group button to group the cards. Hence, when a sequence or a set is completed, it is advised that you group the cards which will make it easy for you to continue playing unhindered.
Once the cards are doled out, the player should first focus on completing the mandatory Pure Sequence. As per Indian Rummy rules for a successful show, you need to have one Pure Sequence without the use of a joker. Hence, first create a pure sequence of 3 to 10 cards without the use of a printed joker or wild card joker. Completing this should be a priority when playing Indian Rummy and once done, it allows a player to later focus on other cards.
For a successful show in Indian Rummy, you need to have two 'Life' of which one has to be pure and the other can have a joker. So, if the Pure Life is done with, the focus should be to complete the next sequence which can be with or without a joker card. Completing both the mandatory Life or sequence means you now need to concentrate on the remaining cards to form sequences or sets as possible.
A general misassumption about sequences in Indian Rummy is that, sequences should be of just three cards, which is not correct. A sequence can be of 4, 5, 6, 7, 8, 9, or 10 cards too. Your mandatory Pure Sequence as also your second sequence can be of minimum 3 cards and it can go up to 10 cards. So, if you get cards that can extend your sequence, do it.
Another misassumption is about the making of sets. Sets can be of any value card, but value of all cards in the set has to be the same, but of different suits and there has to be no duplicate of any card present in the set. Hence, a set of 3 cards of the same value but different suits is valid as much as a set of 4 cards of same value of different suits. Using a wild card or joker as the fifth card in the set is not valid in Indian Rummy.
Keeping your score as low as possible is a prerequisite of the rummy game and the same applies to Indian Rummy. In case your opponent or another player declares a valid show early, it would be much better if your score is as low as possible. To achieve this, you need to discard all higher-value cards. Face cards, such as, King, Queen, Jack and Ace are valued high, and hence if they are ideal and cannot be melded, the focus should be to do away with them as soon as possible. You can discard these cards during the natural course of your online rummy play. If you happen to draw a card of low value, even if it's not of much use, you could retain it and let go of the high-value card instead.
It is recommended that you discard duplicate cards as they add to your points if lying idle. Duplicate cards are of little use in 10 and 13 Cards Rummy or Indian Rummy, unless you have one as part of a sequence and the duplicate as part of a set. This is a rare occurrence though, and most of the time, the duplicate card will remain idle. Hence, it is best to discard it at the earliest.
Always observe the cards that your opponents are discarding. This will give you an idea of which cards they don’t want, and hence, which cards they want! This helps you in strategizing your moves, and prevent yourself from giving the cards they need when you play in India's most entertaining rummy app.
In Indian Rummy, besides discarding the high-value cards to keep your score low in case of a quick show by any other player, another good way to keep your points low is by making the two mandatory sequences as soon as possible in the game. Having made these sequences would be like a blessing if your opponent declares a show.
To ensure that you are keeping your points to a minimum, you must count your idle card points after every round of card pick-up and discard. This is because every point matters while playing a cash rummy game.
In Indian Rummy, you have 2 Printed Jokers and 7 active Wild Card Jokers. In case you get any of these jokers in your hand, it is advised to use them wisely. While 2 Life are mandatory with one being Pure, you could wisely use a joker to form the other Life. Similarly, you could use a joker to meld sets and move forward to declaring a show.
In Indian Rummy, using a joker wisely means also avoiding declaring a sequence or forming a set using a wild card joker or printed joker in its original form. Using a wild card joker/printed joker to form a pure sequence means you lose on the possibility of using the wild card joker to complete another set or sequence.
Having middle-value cards increase your chances of forming sequences as they can be paired with a high-value card as well as a low-value card on the other side. Cards like the Six of a suit can meld with 4 and 5 of the same suit or can meld with 7 and 8 of the same suit. It is a good thing if you have/get middle-value cards as they also increase your chances of winning the game. These cards help meld the groups fast, so gather these cards when possible in a game and use them wisely to complete sequences.
Waiting for a particular card forever would undo the play and will be risky for you. Hence, it is necessary to re-evaluate the cards in your hand, rearrange them in groups and move towards concluding the game with a valid show. Indian Rummy is a fast-paced game, unnecessarily waiting for a card could give opponents the opportunity to complete their sequences and sets before you can declare your cards.
When you make a sequence of more than 3 cards (Pure or Impure), while discarding a card, do not select the additional 4th or subsequent card. Always prefer a card that is not melded yet. You can go for that additional card only when you are going to declare.
To focus on your game unhindered, it is advised that you arrange the cards in such a way that you don't get confused and play a wrong move, especially when discarding cards. When playing Indian Rummy, arrange the cards in groups and alternate the placing of the card groups by colour. i.e. Group – Spades followed by Diamond followed by Clubs followed by Heart, which is Black-Red-Black-Red. Arranging the cards in this way makes playing easy and errorless.
Be alert of the card your opponents pick from the open deck. What they pick gives a clue to what cards they have and what they are trying to meld. This focus on opponents' moves enables you to play smartly and not discard cards that could be of use to them, which in turn could have expedited their show. i.e. If your opponent has picked a Seven of Spade, you can assume that he/she is either forming a meld with 5 & 6 or 8 & 9 or 6 & 8, so if you have cards near to these cards, you need to avoid discarding them. Similarly, the opponent may be forming a set, hence if you have an ideal card of same value but a different set, you could avoid discarding that card too. Keeping a mental note of your opponents' game is as much of importance as keeping track of your own cards and your play.
In Indian Rummy, at times you can use this trick to confuse your opponent. When you pick a card from the open deck, your opponents get a clue as to your possible moves and the cards you are grouping and declaring. To throw your opponents off guard, you could pick a card and throw another card which could declare with it, i.e., if you have a duplicate of the same card. This kind of trick could confuse your opponents about your gameplay and give you an upper edge.
Sometimes, it is possible to trick your opponent to discard a card you need. This trick works especially well when you are looking to complete a set. i.e. if you are looking to meld a set of three Queens and are short of one, say you need a Queen of hearts. Now if you have an idle King or Jack of hearts, you may discard the same and it is likely that the opponent will discard the Queen of hearts which you need.
When playing Pool Rummy 101 and Pool Rummy 201 in this new rummy app, you get options to take a drop from that particular round. Check and evaluate the odds, before you take a drop. A Drop is an advantage which you can avail instead of losing a game with high points. However, taking a drop comes with its own sets of penalization.
If you take a drop before your turn, i.e. before you draw your first card, it is termed as First Drop and you gain 20 pts in 101 Pool Rummy and 25 pts in 201 Pool Rummy. You can also consider taking a drop while playing if you feel the game is not worth continuing as you may lose badly. This drop can be taken by not drawing a card during your turn. This drop is called Middle/Interim Drop and you will gain 40 pts and 50 pts for 101 Pool Rummy and 201 Pool Rummy respectively. You can re-join the game in the next round.
Before you declare, ensure that you have fulfilled the mandatory requirements of having 2 Life (Life 1 & Life 2), one compulsory Pure Life (Life 1 without a joker or wild card) and one more Life 2 (with or without a joker).
Ensure that all your cards are properly grouped and meld into valid sequences and sets. That you have no duplicate cards of the same value and same suit in your sets, the sets are a minimum of three cards and a maximum of four cards. Also, ensure that your sequences are valid, you have not mixed up using a card of diamond suit in a sequence of heart or a card of club in a sequence of spades and vice versa. Colour goof-ups often amount to a wrong show. So, check and recheck, for a wrong show would mean losing a game which otherwise you would have won.
There are many rummy strategies that are common and basic. Almost all good players will be using them and also most of them surely have devised counter-strategies for the common ones. What you should try to do is, study and learn the strategies and try to make yours. Hardly any player will know your custom and new strategies, so they most probably will have no clue and won’t counter you with a strategy before you successfully use yours.
There is no guarantee that applying any or all of the tricks and tips mentioned above would help you win a game of Indian Rummy or any other variation of rummy. The above tips and tricks are only suggestions. Your own analytical skills, your comprehension of the rules of the game, your mental note of the game played by opponents, and your insights into the game are what finally matters and these will greatly help you win a game of Rummy online in this entertaining rummy app.
RummyVerse does not stand guarantee to your winning of any game of rummy if you are employing any or all of the tips and tricks mentioned above. RummyVerse should not be held responsible for any financial loss incurred by you in the course of your playing online rummy on RummyVerse using any or all of the tips and tricks mentioned above.