RummyVerse strictly adheres to the traditional Indian Rummy rules. The rummy rules for playing online rummy at RummyVerse are the same as playing on tables in card rooms at any club across the country.
The Traditional or Classic Indian Rummy is played with two decks of cards (106 cards) inclusive of the jokers (1 joker per deck). Aces in Indian Rummy are ranked high and hence the cards in each suit rank from low to high as: 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, and Ace.
The Ace card can be used as a 1 or a face card when making the sets such as Queen-King- Ace or even Ace-2-3. The value of the cards in a suit is as follows: Face cards (K, Q, J) - 10 points, Ace - 10 points while all the remaining number cards in a suit are equivalent to their value/pip value, i.e. a 3 of Diamond is valued at 3 points, 10 of Club scores 10 points and 7 of Spade will score 7 points.
10 cards rummy is the shortest version of Indian rummy. A table of 10 cards rammy must have a minimum of 2 players and a maximum of 6 players.
A game of 10 Cards Rummy between 2 to 6 players is played with 2 decks of cards.
1 Deck of Cards (52+1 Cards) is used to play 10 Cards Rummy between 2 players.
21 Card Rummy is played only with the points rummy variation. This game is played between 2 to 6 players with three decks of cards and employs an extra group of up & down Jokers apart from the usual set of printed and wildcard jokers.
Take a look at the terminologies that are needed to be understood to play the 21-card rummy game:
Upper and Lower Joker
Tunnela or London
The explanation of each terminology is mentioned in the 21 card rummy rules section.
All variations of Classic Indian Rummy involve dealing out 10, 13, or 21 cards to each player to create a hand. The remaining cards are placed face down to create a deck, while one card is placed face up to form an open deck.
During their turn, each player can choose to draw the top card from the face-down deck or the face-up pile. After drawing a card, the player must then discard a card. As a result, this game is known as a draw-and-discard game.
A Table is the place where the game of rammy is played. Usually, one game is played on one table. At any given time, a player can play multiple games on multiple tables. A total of 3 tables can be played at any given time on the RummyVerse App.
Each player is dealt either 10, 13, or 21 cards (depending on the variation of rummy). The objective of Indian Rummy is to arrange the given cards in hand to make combinations of groups of cards.
For 10 Cards: (5+5 or 4+3+3), for 13 Cards: (3+3+3+4 or 5+5+3 or 4+4+5), for 21 Cards: (3+3+3+3+3+3+3 or 3+4+4+4+3+3 or 4+4+4+4+5). They consist of sequences and/or sets. A sequence can be made of 3, 4,… all the way up to 10 cards and a set can be made of 3 or 4 cards.
It is compulsory to form two sequences of which one has to be a Pure sequence (without wild card or joker). When a player is done with making the groups, he/she has to submit the cards for validation/declaration. This action of submitting the cards is called ‘Show’. When a player declares a show, the option to 'Declare' is activated.
By tapping on ‘Declare’, the player can declare entire cards of a group together in a single click to make a successful show and win the game.
Optionally, if a player does not wish to declare all cards, selecting any one card would deactivate the process of declaring the cards.
RummyVerse offers a feature called "GROUP" that allows players to easily organize their hands. If a player selects three or more cards, they will be shown a "Group" button. By tapping on this button, the player can form a group using the selected cards. This feature helps to simplify the gameplay.
Players can create up to four (4) groups on a table at any given time. Grouping cards in SETS/SEQUENCES can be beneficial in the event of disconnection, auto-play, and for reviewing the game.
From the initial dealing of the cards to the declaration of the show, the whole process constitutes one Round of rummy. The rami game is played in multiple rounds (this is possible only in Pool Rummy and Deals Rummy) on a single table; whereas in Points Rummy, each round is termed as a Game.
The activity of giving out the cards to the players at the beginning of a round is called Dealing. In Indian Rummy, 10 Cards, 13 cards, and 21 Cards are dealt to each player depending on the game type selected. On India’s most entertaining rummy app of RummyVerse, this process is done automatically, and not by any player.
A Deck of cards means the complete set of playing cards which consist of suits and jokers. A deck includes the following:
In Indian Rummy, the term "Joker" refers to a card that can substitute for any other card to form a sequence or set of cards, regardless of its value. However, to validate a show, at least one sequence without a junglee joker is required as per the rummy card rules.
RummyVerse uses two decks of cards with one "printed" joker each in their 13 Card game, while the 21-card games use three decks with one "printed" joker each.
In addition to the printed jokers, one random card from the remaining deck is chosen as a wild card that acts as a junglee joker for that particular round. In total, there are nine jokers for a round/game in 13 Card games and 15 jokers in 21 Card games.
When a player wishes to discontinue playing a certain round(s), the player is allowed to do so. This is called taking a Drop. It is of two types: First Drop and Middle Drop. However, certain pre-set penalty points are mentioned below for taking a Drop.
When a player takes a Drop before drawing the first card, it is called the First drop.
When a player takes a drop while the round of a game is in progress, i.e. when the player took part in the game by drawing and discarding a card in at least one turn, this action is termed a Middle Drop.
The maximum score possible in any type of cash rummy game is called a Full Count. A Full count consists of 80 points.
When a player declares his/her cards during the ‘first round’ after the beginning of the game, it is called a 'First Hand Show’.
In First Hand Show, actual points of melds or 80 points, whichever is lower, will be calculated for players who have played their first turn. Similarly, the points calculations for those players who have not yet played their first turn will be actual calculated points of melds or 40 points whichever is lower.
Chips are the equivalent of cash, and these are needed by a player when he wishes to play rummy cash games. The specific number of chips are debited and credited, to and from a player’s cash account, with respect to the player’s wins and losses in the cash games on RummyVerse.
There are two types of chips available and those are:
Practice Chips: At RummyVerse, players can enjoy practice games using practice chips, which are free to use. Upon registering, players receive 10,000 Chips in their practice chips account.
When these chips are depleted, players can simply refresh their account by tapping on a button to receive another 10,000 Chips. This means that players have unlimited access to practice chips in batches of 10,000. If a player loses in a practice game, the practice chips are deducted from their account, and if they win, the practice chips are added to their account.
Real Chips: These chips are used for cash rami game, where players can play with and win real cash. To acquire real chips, players need to purchase them online by depositing cash through various available options. They can use these chips to participate in cash games and win substantial cash prizes.
When a player declares a show, the player needs to validate all the sequences and sets he/she has made from the cards by laying open his/her cards for. Each of the groups of cards made has to be a valid group of sequences or sets.
The group of sequences have to be of the same colour/suit with or without a joker or wild card, whereas, the sets would be of the same number or face card but of a different colour/suit. The mandatory requirement for validation to be fulfilled for a successful show is two sets of sequences, of which one should compulsorily be a Pure Sequence.
A group of cards with a minimum of three cards of the same suit, with or without a joker, is referred to as a sequence. If a sequence of three or more cards is created without using a joker, it is known as a Pure Sequence. To successfully show a winning hand, a player must have at least two sequences, one of which must be a Pure Sequence.
When 3 or more players are playing at a table, the player who has lost the game (in Pool Rummy, 101 and 201), gets one more chance at a win by doing a Re-Buy in the game if certain criteria are fulfilled.
RummyVerse allows manual split for pool rammy games on a table of 101 Pool Rummy and 201 Pool Rummy, which allows players to split the table amount among active players under certain conditions.
Note: Although RummyVerse states that most of the Indian rummy rules would be similar, it does not state or certify that any players playing with another set of Indian Rummy rules are invalid.